Clove Dragolis
Reprocity Knights Of The Singularity
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Posted - 2012.05.25 02:00:00 -
[1] - Quote
Dear Devs, please undo the changes made to the inventory system.
It is very difficult to have two or more inventory windows open at once. Most players prefer "boxes" for their inventory, not a directory tree style layout. I have always believed that this is an important ISK sink. It certainly is for me, and I often have to buy multiple containers in each station to maintain my inventories.
If un-doing the changes is politically unfeasible for CCP, please consider the following: * Allow shift-click to work anywhere, and not just in the index. * It should take just as few clicks to open windows like they were before the expansion, not more. * Change it back so that when you dock, the ships and items windows will re-open. * Fix the bug that opens / closes windows on session changes * Allow us to double-click our ships to look in their cargoholds * Make the windows remember where they used to be. * Make the cargohold stay open on undock (and make it stay the same size). * Make it easy (just as few clicks) to get in & out of a jetcan WHILE KEEPING YOUR CARGOHOLD OPEN, AND IN A SEPARATE WINDOW. Anything else is a HUGE disservice to miners. * When floating around a POS, please allow us to filter out items by distance. If I can't open every Cruise launcher outside the Force Field, then I don't need to see that they are there in the directory tree. *The old functionality of inventory management should remain while the enhancements are added. Losing that functionality is a step backwards.
I like the value in the lower corner, even though I suspect it is causing me lag. This was a great addition. (For the record, I am not all negative )
I realize that changing things back might seem like the company will "lose face" with the public. On the contrary, I believe that responsiveness to customer feedback is the ultimate goal, and that is why I like EVE, and have stuck by CCP, even though monoclegeddon and all that noise.
Please realize that EVE, more than any other game, is about the accumulation of stuff. There is no practical limit (that I know of) for accumulating items. The recent changes made it harder to manage those items. I believe that this is an unfortunate move away from one of EVE's core values, one of the ones that makes it great.
This is my first forum post, ever for any game - This is how strongly I feel about the inventory issue. (technically second, I posted in another htread to make sure it went into the correct one)
Thank you for reading my post.
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